
#define scriptsinclude

#ifndef opinclude

	#include "op.h"

#endif


#define typeLAND 'LAND'


/*prototypes*/

extern boolean scriptbuildtree (Handle, long, hdltreenode *);

extern boolean scriptrunstartupscripts (void);

extern boolean scriptrunsuspendscripts (void);

extern boolean scriptrunresumescripts (void);

extern long specialoneshotscriptsrunning (void);

extern boolean scriptinstallscripts (hdlhashtable);

extern boolean scriptinstallagent (hdlhashnode);

extern boolean scriptremoveagent (hdlhashnode);

extern boolean loadsystemscripts (void);

extern boolean runshutdownscripts (void);

extern boolean scriptinmenubar (void);

extern boolean scriptdebugger (hdltreenode);

extern boolean scriptkilled (void);

extern boolean scriptpushsourcecode (hdlhashtable, hdlhashnode, bigstring);

extern boolean scriptpopsourcecode (void);

extern boolean scriptpushtable (hdlhashtable *);

extern boolean scriptpoptable (hdlhashtable);

extern boolean scriptgetdebuggingcontext (hdlhashtable *);

extern void scriptunlockdebuggingcontext (void);

extern boolean scriptzoomwindow (Rect, Rect, hdlheadrecord, WindowPtr *);

extern void scriptsetcallbacks (hdloutlinerecord);

extern boolean scriptsetdata (WindowPtr, hdlheadrecord, hdloutlinerecord);

extern boolean scriptbackgroundtask (boolean);

extern boolean scriptgettypename (long, bigstring);

extern boolean scriptgetnametype (bigstring, long *);

extern boolean scriptstart (void);

extern boolean initscripts (void);




