One of the things I've learned about debugging over many years is that while it's tempting to think there might be a flaw in the platform, usually, like 999 times out of 1000, it's a mistake I made in using the platform. A careless mistake. An error not checked. A basic misunderstanding of how it works.
I've chased down thousands of bugs, and can only remember two that turned out to be in the underlying system. One was a bug in the compiler I was using, it was generating incorrect code, and the other was a bit of bad memory in the computer. There may have been others, but I don't remember them.
When you're part of a community, it's really really important to eliminate your own possible errors or misunderstandings before you involve other members of the community. Because unless you're unusual it's unlikely that the problem is in their code, it's almost certainly in yours.